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Beyond good and evil? Moral decision-making in mainstream video games

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Genre Présentation (English)
   
mot-clé ethics, video games, moral choice
   
Projet Corporate responsibility in digital environments: online social networks and their role as political institutions
date of presentation 3-8-2012
évènement Society for Business Ethics Annual Meeting (Boston, MA)
citation Busch, T. (2012). Beyond good and evil? Moral decision-making in mainstream video games. Presented at Society for Business Ethics Annual Meeting, Boston, MA.
   
profile area SHSS - Kulturen, Institutionen, Märkte (KIM)