University of St.Gallen
research platform alexandria

publications

title  
 
thesis
Busch, T. (2013). Fair information technologies: The corporate responsibility of online social networks as public regulators, University of St.Gallen, Thesis. Fribourg: UniPrint Fribourg.
   
presentation
Busch, T. (2013). Corporate responsibility in the videogame industry. Presented at Schulich Responsible Business Research Workshop, COERB, Schulich School of Business, Toronto, Canada.
   
Busch, T. (2013). Corporate Responsibility 2.0: Facebook as a virtual state. Presented at 3rd International Symposium on Digital Ethics, Center for Digital Ethics & Policy, Loyola University. Chicago, IL (USA).
   
Busch, T. (2013). Corporate responsibility in the games industry. Presented at Research Centre in Technoculture, Art & Games (TAG) Research Symposium, Concordia University. Montréal, QC (CA).
   
Busch, T. (2013). The political role of online platforms: Facebook as a virtual state. Presented at Schulich Responsible Business Research Workshop, COERB, Schulich School of Business, Toronto, Canada.
   
Busch, T. (2013). Corporate Responsibility 2.0: Facebook as a virtual state. Presented at Society for Business Ethics annual meeting, Orlando, FL (USA).
   
Busch, T. (2013). Private companies as regulators of online publics: Social network sites, virtual states, and corporate responsibility. Presented at Media in Transition 8 conference, Massachusetts Institute of Technology (MIT). Cambridge, MA (USA).
   
Busch, T. (2013). How to regulate 'toxic gamer culture'? Online gaming platforms and corporate responsibility. Presented at Canadian Communication Association annual meeting (panel with Florence Chee, Kelly Bergstrom, Mark Chen, Christopher A. Paul), Victoria, BC (CA).
   
Busch, T. (2013). Corporate responsibility: at the edge of the gaming industry?. Presented at Canadian Game Studies Association annual meeting, Victoria, BC (CA).
   
Busch, T. (2013). You are the one percent: Designing videogames that help us understand social conflicts. Presented at Research Centre in Technoculture, Art & Games (TAG) Research Symposium, Concordia University. Montréal, QC (CA).
   
Busch, T. (2013). Corporate responsibility in the videogame industry. Presented at Schulich Responsible Business Research Workshop, COERB, Schulich School of Business, Toronto, Canada.
   
Busch, T. (2013). Corporate responsibility and e-safety. Presented at Media and Learning 2013 conference, Brussels, Belgium.
   
Busch, T. (2012). Corporate Responsibility 2.0: Facebook as a virtual state. Presented at Schulich Responsible Business Research Workshop, COERB, Schulich School of Business, Toronto, Canada.
   
Busch, T. (2012). Moral choice in video games: philosophy and game design. Presented at Research Centre in Technoculture, Art & Games (TAG) Research Symposium, Concordia University. Montréal, QC (CA).
   
Busch, T. (2012). Beyond good and evil? Analyzing moral decision-making in mainstream video games. Presented at 2nd International Symposium on Digital Ethics, Center for Digital Ethics & Policy, Loyola University. Chicago, IL (USA).
   
Busch, T. (2012). Beyond good and evil? Moral decision-making in mainstream video games. Presented at Society for Business Ethics annual meeting, Boston, MA (USA).
   
Busch, T. (2012). Beyond good and evil? Moral agency in video games. Presented at International Exploratory Workshop on Games Studies, Institute for Business Ethics. St.Gallen (CH).
   
Busch, T. (2012). The moralization of video games at a crossroads: ethical perspectives. Presented at Canadian Game Studies Association annual meeting, Waterloo, ON (CA).
   
Busch, T. (2012). Web 2.0 companies as quasi-states: redefining corporate responsibility in the digital environment. Presented at Canadian Communication Association annual meeting, Waterloo, ON (CA).
   
Busch, T. (2012). Moral agency in video games. Presented at Research Centre in Technoculture, Art & Games (TAG) Research Symposium, Concordia University. Montréal, QC (CA).
   
Busch, T. (2012). Beyond good and evil? Moral decision-making in mainstream video games. Presented at Society for Business Ethics Annual Meeting, Boston, MA.
   
Busch, T. (2012). Beyond good and evil? Normative issues in video games. Presented at CIRG Workshop, St.Gallen, Switzerland.
   
Busch, T. (2012). The moralization of video games: beyond good & evil?. Presented at Canadian Game Studies Association Annual Meeting, Congress 2012, Waterloo, ON, Canada.
   
Busch, T. (2012). Web 2.0 companies as quasi-states: redefining corporate responsibility in digital environments. Presented at Canadian Communication Association Annual Meeting, Congress 2012, Waterloo, ON, Canada.
   
Busch, T. (2012). Beyond good and evil? Moral choice in video games. Presented at TAG Research Symposium, Concordia University, Montréal.
   
Busch, T. (2011). Doing well by doing good? Rights and regulation on Twitter. Presented at iCS/oii Symposium A Decade in Internet Time. Oxford Internet Institute, University of Oxford, Oxford (UK).
   
 
page 1 of 1
*citation format: APA 5