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Andreas Janson
Special Issue Editorial: Adaptive and Intelligent Gamification Design
Two decades of game concepts in digital learning environments – A bibliometric study and research agenda
Gamified Feedback durch Avatare im Mobile Learning
Understanding the Effects of Gamified Feedback in Mobile Learning – An Experimental Investigation
How to Achieve Ethical Persuasive Design: A Review and Theoretical Propositions for Information Systems
Unterstützung digitaler Bildungsprozesse durch interaktive gamifizierte Lernvideos - Wie innovative Lernvideos Motivation und Lernerfolg steigern können
Gamification of Online Training and its Relation to Engagement and Problem-solving Outcomes
Adaptive and Personalized Gamification Designs: Call for Action and Future Research
A Research Agenda for the Why, What, and How of Gamification Designs Results on an ECIS 2019 Panel
A Configurational View on Avatar Design – The Role of Emotional Attachment, Satisfaction, and Cognitive Load in Digital Learning