Now showing 1 - 10 of 19
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Einführung eines DSGVO-konformen Videokonferenzsystems in hessischen Schulen. Projektergebnisse des ZEVEDI Ad hoc-Vorhabens „Wechselkosten zum DSGVO-konformen VC-System des Schulportals Hessen“

2023 , Ernestine Dickhaut , Lasse Schaup , Mahei Li , Jan Marco Leimeister

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Weck den Herkules in dir – bürger-initiierte Dienstleistungen

2019 , Billert, Matthias Simon , Peters, Christoph , Leimeister, Jan Marco , Niering, Peggy , Hartmann, Christina , Bittner, Eva , Leimeister, Jan Marco , Krcmar, Helmut , Peters, Christoph

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Crowdfunding 2020: Komplement oder Substitut für die Finanzindustrie

2015-01-21 , Blohm, Ivo , Sieber, Eva , Schulz, Moritz , Haas, Philipp , Leimeister, Jan Marco , Wenzlaff, Karsten , Gebert, Michael

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Service Engineering & Management: Proceedings der Teilkonferenz im Rahmen der Multi-Konferenz Wirtschaftsinformatik

2013 , Böhmann, Tilo , Knackstedt, Ralf , Leimeister, Jan Marco , Nüttgens, Markus , Thomas, Oliver

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Einführung in die Wirtschaftsinformatik

2021 , Leimeister, Jan Marco

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Dienstleistungsengineering und -management Data-driven Service Innovation

2019 , Leimeister, Jan Marco

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Collaboration Engineering - IT-gestützte Zusammenarbeitsprozesse systematisch entwickeln und durchführen

2014 , Leimeister, Jan Marco

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Export beruflicher Aus- und Weiterbildung - Entwicklung und Evaluation kultursensitiver Lerndienstleistungen am Beispiel China

2020 , Leimeister, Jan Marco , Klusmeyer, Jens

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Chancen und Herausforderungen des digitalen Lernens: Methoden und Werkzeuge für innovative Lehr-Lern-Konzepte

2019 , Leimeister, Jan Marco , David, Klaus , Leimeister, Jan Marco , David, Klaus

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Socio-technical Design of Ubiquitous Computing Systems

2014 , David, Klaus , Geihs, Kurt , Leimeister, Jan Marco , Roßnagel, Alexander , Schmidt, Ludger , Stumme, Gerd , Wacker, Arno

By using various data inputs, ubiquitous computing systems detect their current usage context, automatically adapt their services to the user's situational needs and interact with other services or resources in their environment on an ad-hoc basis. Designing such self-adaptive, context-aware knowledge processing systems is, in itself, a formidable challenge. This book presents core findings from the VENUS project at the Interdisciplinary Research Center for Information System Design (ITeG) at Kassel University, where researchers from different fields, such as computer science, information systems, human-computer interaction and law, together seek to find general principles and guidelines for the design of socially aware ubiquitous computing systems. To this end, system usability, user trust in the technology and adherence to privacy laws and regulations were treated as particularly important criteria in the context of socio-technical system design. During the project, a comprehensive blueprint for systematic, interdisciplinary software development was developed, covering the particular functional and non-functional design aspects of ubiquitous computing at the interface between technology and human beings. The organization of the book reflects the structure of the VENUS work program. After an introductory part I, part II provides the groundwork for VENUS by presenting foundational results from all four disciplines involved. Subsequently, part III focuses on methodological research funneling the development activities into a common framework. Part IV then covers the design of the demonstrators that were built in order to develop and evaluate the VENUS method. Finally, part V is dedicated to the evaluation phase to assess the user acceptance of the new approach and applications. The presented findings are especially important for researchers in computer science, information systems, and human-computer interaction, but also for everyone working on the acceptance of new technologies in society in general.