Now showing 1 - 2 of 2
  • Publication
    AuctentionAR -Auctioning Off Visual Attention in Mixed Reality
    Mixed Reality technologies are increasingly interwoven with our everyday lives. A variety of powerful Head Mounted Displays have recently entered consumer electronics markets, and more are under development, opening new dimensions for spatial computing. This development will likely not stop at the advertising industry either, as first forays into this area have already been made. We present AuctentionAR which allows users to sell off their visual attention to interested parties. It consists of a HoloLens 2, a remote server executing the auctioning logic, the YOLOv7 model for image recognition of products which may induce an advertising intent, and several bidders interested in advertising their products. As this system comes with substantial privacy implications, we discuss what needs to be considered in future implementation so as to make this system a basis for a privacy preserving MR advertising future.
    Scopus© Citations 1
  • Publication
    GlassBoARd: A Gaze-Enabled AR Interface for Collaborative Work
    Recent research on remote collaboration focuses on improving the sense of co-presence and mutual understanding among the collaborators, whereas there is limited research on using non-verbal cues such as gaze or head direction alongside their main communication channel. Our system – GlassBoARd – permits collaborators to see each other’s gaze behavior and even make eye contact while communicating verbally and in writing. GlassBoARd features a transparent shared Augmented Reality interface that is situated in-between two users, allowing face-to-face collaboration. From the perspective of each user, the remote collaborator is represented as an avatar that is located behind the GlassBoARd and whose eye movements are contingent on the remote collaborator’s instant eye movements. In three iterations, we improved the design of GlassBoARd and tested it with two use cases. Our preliminary evaluations showed that GlassBoARd facilitates an environment for conducting future user experiments to study the effect of sharing eye gaze on the communication bandwidth.