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  4. Gamification in der Lehre: «Hallo, ich bin Brian»
Details

Gamification in der Lehre: «Hallo, ich bin Brian»

Type
newspaper article
Date Issued
2021-02
Author(s)
Thomas Bieger  
;
Samuel Heer  
;
Simon Kuster  
Funding(s)
Brian - Learning App for Business Administration and More  
Language
German
Keywords
Gamification
HSG Classification
contribution to education
Publisher
Universität St. Gallen
Official URL
https://hsgfocus.unisg.ch/
URL
https://www.alexandria.unisg.ch/handle/20.500.14171/124668
Subject(s)

education

business studies

File(s)
Thumbnail Image

open.access

Name

HSG Focus 1-2021 Leistung - Gamification in der Lehre - Hallo ich bin Brian.pdf

Size

201.58 KB

Format

Adobe PDF

Checksum (MD5)

5e3ffe6e671654f152a94d1fc4eb9113

Support
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